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61. No subject - in Skill Discussions [original thread]
To be perfectly honest it depends how rich you are. I know people might say you don't have the skills or experience to properly fly it, and you probably don't BUT it doesn't matter if you can quite easily afford to lose it. Now, if you're not rol...
- by Forcerix Dragoon - at 2009.05.28 17:13:00
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62. Apocalypse Missioner - in Ships and Modules [original thread]
If you're forking out isk for faction heat sinks, use some faction crystals too!
- by Forcerix Dragoon - at 2009.05.28 17:02:00
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63. Buffer vs. Active Tanks - in Warfare & Tactics [original thread]
Interesting...I wonder how a loadout that does both will do. Armageddon example: Setup A: Large Armor Repairer II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Energized...
- by Forcerix Dragoon - at 2009.05.28 15:28:00
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64. What are the rules of a 1v1? - in Crime and Punishment [original thread]
Edited by: Forcerix Dragoon on 28/05/2009 15:04:58 1) If the guy who you're fighting didn't fit a point, that's his problem. Warp out if you can, there's no dishonour in showing the guy he's an idiot. 2) Unless otherwise specified, use what y...
- by Forcerix Dragoon - at 2009.05.28 15:04:00
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65. Thorax PVE setup - in Ships and Modules [original thread]
If you can afford and use a BC, buy a Myrmidon for mission running. Put a rack of 200mm railguns in the highs, 10MN AB and cap rechargers in meds, and hardeners, mag stabs and a medium armour repairer in lows..If you find your tank is too weak, us...
- by Forcerix Dragoon - at 2009.05.28 12:40:00
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66. Navy Megathron vs Kronos for mission running. - in Ships and Modules [original thread]
Originally by: DARTHxFREE Originally by: Forcerix Dragoon Let's say our pilot wants to take 8000 rounds in total, that's 400m3, leaving a cargo bay of 875 left... -> 27 cap booster 800s. Permarunning, they will last for 5.4 min...
- by Forcerix Dragoon - at 2009.05.28 12:38:00
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67. Navy Megathron vs Kronos for mission running. - in Ships and Modules [original thread]
Let's say our pilot wants to take 8000 rounds in total, that's 400m3, leaving a cargo bay of 875 left... -> 27 cap booster 800s. Permarunning, they will last for 5.4 minutes.
- by Forcerix Dragoon - at 2009.05.28 11:37:00
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68. Navy Megathron vs Kronos for mission running. - in Ships and Modules [original thread]
Originally by: Arthur Frayn Did you factor ammo for all ranges into the equation? Nope I didn't, thanks for pointing that out. What ammo do hybrid turret mission runners usually take with them?
- by Forcerix Dragoon - at 2009.05.28 11:26:00
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69. Navy Megathron vs Kronos for mission running. - in Ships and Modules [original thread]
The cap recharger vs cap booster thing really depends on how long it takes you to get through a mission. If you run out of cap boosters mid mission, then change your set up. If you don't, then I see no reason why cap rechargers are needed when lik...
- by Forcerix Dragoon - at 2009.05.28 11:22:00
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